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I adjusted my 980ti settings specifically for maya to use application settings, that might have gotten it to work. Maya provides high-end character and effects toolsets along with increased productivity for modeling, texturing, and shader creation tasks. It's working now with the area light set to High samples 64, Sample Limit 32, Low samples 32.įinal Gather same settings. Autodesk Maya 2014 3D animation, modeling, simulation, rendering, and compositing software offers a comprehensive creative feature set on a highly extensible production platform. I'm turning off all overclocking and seeing if the same problem occurs.Įdit: 2 - Wasn't the overclocking, I thought it was because my CPU (i7-6700k) was getting to hot under the watercooler.ĭefinitely a ray issue When I turn on final gather it breaks at 30% of rendering a sphere and a plane with an area light.Įdit 3: It wasn't Final Gathering.
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I'm going to try Casiolars solutions after next reboot.Įdit: 1 - It looks like whenever I raise the sample size in the area lights it becomes unstable. Maya 2014 is crashing on Windows 10 for me overtime I render.
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